Unreal Engine 4 - Leo Environment Preset
Hello!
In one moment I tired from creating projects in UE4 from scratch and decided to create this one - basic preset for environment artist. Master materials for props, environment and decals, some basic textures and shaders and this kind of stuff.
Right now preset have -
Organized project
Basic lighting settings and scene
Master materials for Grey Mesh stage, Environment (with good vertex paint), Props (Using slice mask for different part tinting and Normal Detail), Decals
Some basic normal detail and utility textures
Different material functions like World Align, Up dust, Normal Intensity, Vertex Paint etc
This preset is still in the development, so if you have feedback - I will be happy to hear it. Also write to me if you think it's necessary to have something in this template - big chance I will add this. Later I will create documentation and videos. Keep in touch and check updates.
It costs only two bucks, but I will really appreciate if you will donate more if you like it - this will really help me to increase quality of this preset.
Update log:
19/8/2019
Added Complex Prop Master. Slice mask moved here with new controls
More clean groups and naming
World Align Dirt in Simple Environment Master can be controlled by Blue Vertex Paint